Biopolis Book
Edited with colleagues Jane McKie and Elise Cachat, the book “Biopolis: Tales of Urban Biology”…read more→
I'm Larissa Pschetz, an interaction designer and Senior Lecturer at the University of Edinburgh
Edited with colleagues Jane McKie and Elise Cachat, the book “Biopolis: Tales of Urban Biology”…read more→
CariCrop aims to investigate the potential of new technologies to support regional food production and…read more→
The Karma Kettles are part of an effort to use design to explore the social…read more→
Yuxi Liu and I were invited to produce an artwork that would respond to data…read more→
GigBliss is a series of hairdryers designed for a context of distributed energy provision where devices…read more→
Bitbarista is a technology probe designed to explore perceptions of data processes in the Internet…read more→
Designing with Living Things looks at what it means to live and design for a…read more→
Festivals transform the regular order of things and for some they can offer a more…read more→
I have collaborated with the Design Informatics team, using kinect, health trackers, and dedicated mobile phone…read more→
The Quantified Toilets was a thought experiment carried out at CHI 2014 Conference in Toronto.…read more→
Michelle Bastian, Chris Speed and I organised two editions of the Temporal Design Workshop. The…read more→
TurningPoint is a probe software designed to investigate the potential use of narrative-driven talk planning in…read more→
The TimeBots intervention aims to challenge the idea that the world is in a state…read more→
The Movement Crafter attempts to reconcile the pace of new technologies with traditional crafting activities that…read more→
The Long Living Chair is a rocking chair with enhanced memory. It knows the day…read more→
The Family Clock attempts to disrupt time ‘as usual’, revealing how schedules are interwoven within
The Tempocards were introduced at the Talbot Rice Gallery to invite visitors to reflect on…read more→
Mobility Policies is a series of visualisations that explore the relationships between time, physical mobility
Presented at the Venice Biennale, the mæve installation was developed to connect entries of the…read more→
ViPER is an online tool that playfully visualises indicators of faecal organism risk in agricultural
In January 2012 I ran a 2-week workshop on the theme “Timescapes” with product design…read more→
The Printer Clock emphasises the embodied and situated nature of time, pointing to the mesh…read more→
The Distance Clocks consist of a pair of clocks that constantly display the time necessary…read more→
In 2010 I worked at IBM’s Center for Social Software together with Susanne Hupfer, Michael Muller, Dan…read more→
The aim of the SMOB project was to provide an overview of mobile phone usage…read more→
In 2009 I worked for the design agency HID Human Interface Design in Hamburg, Germany,…read more→
How can everyday stories come together to describe historical events? How can we ensure that…read more→
Pacatatucotianao is an online multiplayer game designed to motivate students to study themes related to…read more→