Archive for January, 2011

Human Echolocation

Over a year ago, two different projects started to study ways to support human spatial perception by augmenting their hearing abilities. CASBliP (Cognitive Aid System for Blind People) was a consortium of 5 different Universities lead by the (more…)

Galactic GPS

We’re all familiar with GPS. It consist on a network of satellites that broadcast a time signal. A receiver on Earth can then work out its position in three-dimensional space by comparing the arrival times of the signals from at least three satellites. That’s handy, but only works on Earth. Now astronomers at the Politecnico di Torino in Italy have figured out how to use millisecond signals from a network of pulsars to allow GPS-style navigation on a galactic scale. (more…)

Try Something New

There are loads of past news that I would like to register in this blog – this is one of them.
Try Something New With Omo was a campaign launched in Brazil last year, whose aim was to get consumers talking about a new stain-fighting formulation of a (more…)

Social tele-presence

The Social Tele-presence project (2001), by James Auger and Jimmy Loizeau, applies the concept of telepresence to a social context. The remote hardware consists of a small camera and a binaural microphone. The user views the camera’s image through (more…)

Datascape

Datascape (2006) by Eric Kabisch is a social geographic storytelling platform that enables artists, researchers, community groups and others to narrate their communities and physical spaces through a mobile vehicle-based laboratory. The van has (more…)

Outrun

With Outrun (2010) by Garnet, you can drive a real car by using a video game. According to its author, the “project de-simulates the driving component of a video game. Game simulations strive to be increasingly realistic, but this realism is (more…)

Displacement engine

Displacement Engine (2009) by Jasmine Cox “gives you that little extra push to break you out of a routine, and wander the unexplored route. It uses the unique coordinate of your home or a loved location, and satellite data to generate a desired (more…)

Compass phone

Compass phone (2007) by Hayeon Yoo is a mobile device that aims to promote users’ communication based on their geographic position. It does not support any conversation. When one person calls the other the device uses its embedded GPS to (more…)

Experiencing animal world: superpowers

Animal Superpowers (2008), by Kenichi Okada and Chris Woebken, is a series of toys that work as sensory enhancements for kids. The toys allow kids to experience different animal extra-qualities in order to create empathy with the same creatures. (more…)

Alternative interfaces: tongue navigation

BrainPort is a device developed by neuroscientists at Middleton Wisconsin–based Wicab that helps users ‘see’ without using their eyes. Bach-y-Rita, neuroscientist and co-founder of Wicab, hypothesized in the 1960s that “we see with our brains (more…)